DATE: 08/23/501 PC
LOCATION: The Grey Wastes / Ulvgard Command Spire
The reason Zel and Ashley had walked into the lion's den without an escort was simple: the rest of the pack was busy robbing the lion blind.
While the Council was reeling from Zel’s accusations, the other four Void Wolf Hunters were miles away in the "Dead Zones," executing a surgical strike against the Black Sun’s hidden arteries. Sara, patched into the Sun Clan’s hijacked communication network, had identified four undocumented supply routes—"Shadow Lines"—used to smuggle high-grade shards and illegal tech into the Inner Core to avoid Bastion taxes.
"Target alpha in sight," Salt whispered over the comms, his Black mana masking the heat signatures of the squad. Beside him, his twin Pepper hummed with Green energy, ready to provide the brute force.
"Jim, bring the heavy haulers to the extraction point," MC ordered, his Red core sparking as he prepped an explosive charge for the transport's main axle. "Blanc, keep the signal jammers at 100%. We leave no ghosts."
The operation was a masterclass in efficiency. Within three hours, the four Hunters had intercepted the convoys. Without a single distress signal reaching the Sun Clan HQ, they stripped the transports.
The haul was staggering. They recovered thousands of high-grade mana shards—enough to power the Ulvgard Dome’s independent generator for a full 15 years. Beyond the shards, they seized millions in credits and crates of experimental military-grade equipment.
By the time Zel and Ashley’s transport touched down at the Ulvgard landing pad at dusk, the spoils were already being integrated into the fortress’s defenses.
Zel stepped off the ramp, looking exhausted but satisfied. He was met by Mac and the four returning Hunters.
"Report," Zel commanded.
"The Shadow Lines are dead, Captain," MC grinned, gesturing to the crates being unloaded by Jim's logistics team. "We took everything. The Sun Clan won't even realize the supplies are missing until their quarterly audit, and by then, the paper trail will be a black hole."
"Good," Zel said, turning to look at the new fortifications.
Under Little Jim’s direction, the seized military equipment was already being mounted. Massive anti-mana cannons were positioned on the southern battlements facing the Red and Orange zones. However, more significantly, a new battery of long-range railguns had been installed on the northern wall—the side facing Bastion Gamma.
It was a visual declaration of war. The barrels were unpainted, cold steel, pointed directly at the High Spires.
In the command center, Zel and Ashley relayed the events of the Summit to the leadership team. When Zel mentioned spitting on the council table, Sara let out a sharp laugh, while Mac simply shook his head.
Stolen content warning: this content belongs on Royal Road. Report any occurrences.
"They won't take this lying down, Zel," Mac warned. "You didn't just insult them; you exposed their crimes and then stole their retirement fund in the same breath."
"Let them come," Zel replied, looking at the 15-year energy reserve now sitting in their vaults. "We have the power, we have the walls, and now we have the teeth. We aren't just a settlement anymore, Mac. We’re an obstacle. And for the first time in history, the 'Soft Bastion' has to worry about a wolf at its own back door."
As the sun set, the lights of Ulvgard glowed brighter than ever, a defiant beacon of independence in the dark expanse of the South.
DATE: 08/25/501 PC
LOCATION: Ulvgard Gates / Bastion Gamma Internal Districts
Inside Bastion Gamma, the "Sun" was undergoing a total eclipse.
The list Zel had projected hadn't just been numbers; it was a graveyard of names. Families of fallen Hunters, once told their loved ones died to "unfortunate monster surges," now had proof of sabotage. The grief turned into a riotous fury. Trading conglomerates with ties to Bastion Alpha and Delta—wary of being associated with high treason—immediately imposed a total embargo on Sun Clan goods.
By the second day, the CEO Council had no choice. To save their own skins, they voted to freeze all Black Sun assets. The "Legal" accounts were locked, and with the "Illegal" shadow lines already looted by the Wolves, Rios Sun’s empire was effectively a dead engine.
On the third morning, a convoy arrived at Ulvgard. This wasn't a Black Sun transport; it was a neutral diplomatic vessel bearing the seal of the Bastion Gamma High Council itself.
As the diplomats stepped out, they were met with a sight that made them question everything they knew about the social order. The "scavenger trash" they expected to see were gone. In their place stood the Void Wolf MGM Infantry—five hundred men and women moving with the synchronized precision of a Tier-1 military.
In the staging area, the diplomats watched as "Little Jim" supervised a logistics team. They weren't just harvesting shards; they were using specialized industrial tools to strip the reinforced hides and mana-conductive bones from a pile of high-level mana beings brought in from the morning patrol.
"They aren't just scavenging," one CEO whispered, watching a Void-suited worker calibrate a mana-battery. "They’re manufacturing."
Zel and Ashley met the council members in the central plaza. Zel didn't bow. He stood with his arms crossed, his Knight-Grade core giving off a faint, warm hum that reminded the diplomats exactly who was in charge of this territory.
"We’ve seen the news," Zel said, his voice calm. "The Sun is freezing. I assume you’re here to ask us to pick up the slack?"
The lead diplomat, a woman from the Logistics Directorate, nodded gravely. "The investigation into Rios Sun has turned into a purge. We’ve found evidence of corruption that goes back a decade. But with the Sun Clan frozen, the Southern defenses are technically unmanned. The Bastion is... vulnerable."
She looked up at the Ulvgard walls, then back at Zel. "The Council has officially recognized Ulvgard as an 'Autonomous Military Protectorate.' We aren't here to take your home, Captain. We’re here to ask for a treaty. We need the Void Wolves to formally take over the Southern Crusade."
Zel exchanged a look with Ashley. This was the ultimate victory. They weren't just "recognized"; they were being begged to lead.
"A treaty comes with conditions," Zel replied. "We don't work for the Bastion. We work with it. Ulvgard keeps 100% of its harvested resources. We set our own mission parameters. And in return, we keep your Southern border so quiet you’ll forget the Red Zone even exists."
"Agreed," the diplomat said, reaching out a hand. "On one condition: you provide us with a representative on the High Council. We need a voice for the South."
Zel looked at Ashley, then back at the diplomat. He reached out and shook the hand, the grip of a scavenger finally sealing the fate of a Bastion. "You'll have your representative. But don't expect us to play by your rules. The Wolves are out of the cage now."

