With a sudden flash of white light, everyone found themselves on an expansive and boundless grassland. Instantly, they were presented with a scene where massive columns crafted from Muscovite supported the imposing gate of an underground labyrinth. At the entrance, two blue bonfires that never extinguished blazed fiercely.
In Aude Continent, labyrinths are scattered far and wide across the world. Some of these labyrinths serve as paradises and lairs for monsters, while others are places of trial left by the Mother Goddess for adventurers to challenge themselves and advance in their ranks.
To progress from being a Black Iron Citizen to a Bronze Citizen, one must successfully pass through the fivefold challenges of any one of the trial labyrinths. Within these labyrinths, there exists a diverse array of monsters, and the types of monsters vary depending on the specific location within the labyrinth.
The Bronze Trial Labyrinth is divided into five floors. The first three floors are populated by monsters, the fourth floor is devoid of them, and the fifth floor harbors the final boss.
This time, having followed Guinevere, they arrived at the Teguk Underground Labyrinth located in the southern part of Cain Empire. Kenley recalled that some players had once counted and found that there were a total of 99 Bronze Trial Labyrinths, 27 Silver Trial Labyrinths in the world, and the last and largest labyrinth was the Heart of the World, which boasted 180 floors.
Teguk... Wasn't this the very labyrinth he had cleared when training his secondary Paladin character? If his memory served him right, there were monsters such as goblins and rabid wolves within it.
"We've arrived," Fess stepped forward to take a look and then turned around to address the group.
"Oh dear, after preparing for a full three months, the trial is finally about to commence. Yawn— I do hope the challenges within the labyrinth won't prove too disappointing," remarked the female archer in a bold and unrestrained manner, accompanied by an unseemly yawn.
"Anya, do take this seriously. This is a Bronze Trial Labyrinth, and there's a real risk of losing your life here," Fess admonished irritably.
"Your Highness, shall we enter now? Time is rapidly running out."
The trial labyrinths in Aude Continent are not accessible at all times. They open only once every three months. If they fail to enter this time, they will have to endure another three - month wait for the next opportunity.
However, the situation is quite different in the game. Players, as they follow the main storyline, can encounter the Bronze Trial Labyrinth, which opens every three months, at any time. Of course, this is the real world, not a game, which is precisely why they are in such a hurry.
Kenley couldn't help but grumble inwardly. Hadn't they made any prior preparations? Why did they have to be in such a rush? But later Kenley learned that they had originally had a warrior teammate, who, during an adventure a few days ago, had been unexpectedly killed outright by a monster. This had compelled them to seek out another warrior who was precisely at the introductory stage of the third rank to participate in this trial.
Regardless of whether one is of the royal family or a commoner, once they embark on this trial, there is no turning back once it begins. In this regard, the Mother Goddess treats all lives impartially and with great fairness. Of course, if one were to insist on pointing out an aspect of unfairness, it lies in the disparity of equipment. Just take a look at Guinevere. The [Crown of the Holy World] adorning her head alone is no ordinary item.
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That is a piece of legendary - grade equipment. Not only does it have no level restrictions, but it also significantly enhances magic damage (amplified proportionally).
[Crown of the Holy World]
[Quality: Legendary (Red)]
[Occupation Requirement: All elemental - based occupations, excluding insect trainers and beast tamers in the natural system]
[Level Requirement: None]
[Attributes: Magic damage increased by 35%, spell penetration increased by 23%, critical strike chance increased by 12%.]
[Gem: Intelligence increased by 30%]
[Rune: Attack magic deals an additional 15% extra damage and also launches an additional light arrow equivalent to 15% of the current total attack power.]
[Exclusive Skills: 1. Magic Shield: Activate a temporary magic shield that endures for 10 seconds, absorbing 200% of the current total attack damage, with a cooldown period of 60 seconds. 2. Spatial Shift: Open a temporary spatial teleportation gate, transporting the caster up to a maximum distance of 30 meters, with a cooldown of 15 seconds. 3. Elemental Activation: Detonate the spatial elements, accelerating the replenishment of elements. When all skills are employed during the duration of Elemental Activation, the skill cooldown is reduced by 25%, lasting for 30 seconds, with a cooldown of 5 minutes.]
[Description: The ethereal and sacred sound descends from the clouds, which is the resounding song of the Mother Goddess.]
How envious he was! As expected of legendary - grade equipment, all its attributes are in percentage terms. How wonderful it would be if he possessed such equipment. It must be said that Prince Christophon is truly kind to his daughter. Kenley couldn't help but drool with envy.
Without even considering Guinevere's other equipment, with just this one item alone, Kenley was certain that Guinevere could single - handedly clear this labyrinth.
However, due to Guinevere's cautious nature, she still assembled a six - person team to participate in this trial.
Come to think of it, if one does not make thorough preparations for the Bronze Trial Quest, once they enter, they cannot go back on their decision or halt the process midway. Moreover, within the labyrinth, death is permanent. No wonder Guinevere was willing to spend a substantial sum of money to hire individuals from the Adventurer's Guild.
It's not that there are no level 30 characters in the guild. The reason they are not eager to participate in the Bronze Trial is that they are waiting for those who wish to participate in the trial together, so as to form a team to venture into the labyrinth. As for how many of them will return alive, it's difficult to say. After all, it's not uncommon for a certain number of people to lose their lives each year.
Guinevere nodded without uttering a word and took the lead in stepping forward, with the others following closely in her wake.
No sooner had they entered than the gate of the labyrinth closed promptly.
"It seems we've entered at just the right moment..." Fess glanced back.
Kenley took a look and then said,"The trial labyrinth is fraught with perils. What plans do you have?"
Anya, the archer, giggled."What other plans could there be? We'll just fight our way through."
"Anya! Be more serious!" Fess was clearly dissatisfied.
"Alright, alright, Fess. Stop wearing such a dour expression all the time. When we start battling the monsters later, you'll see if the arrows in my hand are ineffective," Anya shrugged nonchalantly.
As she spoke, she walked forward.
Kenley shook his head inwardly. Even with Guinevere present, the labyrinth was not as straightforward to navigate as he had envisioned. Moreover, the enemies here move in groups, and there's a real risk of being surrounded in an instant.
Not only that, the labyrinth is replete with traps and mechanisms, puzzles, and hidden doors. One false move could cost them their lives. Kenley glanced at the emblems on his teammates, and he could tell that they were all nobles. Judging from Anya's tone, he knew that she was yet another noble young lady who feared nothing.